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18/02/2007

It's online the new website of "Cthulhu Fhtagn!", the browser based game set in Cthulhu Mythos' universe.
It's possible to visit www.cthulhugame.it to keep informed about the progress of the project through the blog "The Call" and through the previews of rules and images periodically published.

Cthulhu Fhtagn! - www.cthulhugame.it

28/11/2006 The DevPak of FreeGLUT library version 2.4.0 created by Ninibelabs is now available for the download. For further informations and for the download: FreeGLUT 2.4.0 DevPak
02/11/2006

MAKEHUMAN 0.9.0

The milestone of the development of MakeHuman is finally ready! After more than one year of work, we finally perfected the code and implemented the more complex features. Particularly the muscle engine requested an enormous quantity of experimentations, while it took a lot of months of hard work to totally rewrite the code in C++.

FEATURES

- The program has been entirely rewritten in C++, by using in the best way possible the Object Oriented design, to increase stability and reliability.
- New multi-platform, simple and stable interface entirely written in openGL.
- Poses engine with automatic realistic simulation of the muscular movements!
- Autorigging (auto-adapting to deformations of morphings!)
- More than 3000 morphings!
- System of mixing different characters (Morphing alchemy(c)).
- System of mixing based on Sheldon's anthropometric technics (Endomorph, mesomorph, ectomorph)
- More intuitive Icons: distorted areas are highlighted
- Wavefront obj exporter, with materials and UV coordinates
- Photo-realistic rendering with Renderman compliant engines (beta)
- Toon rendering (experimental, by pressing T key)

MakeHuman website

04/07/2006 Next Limit has released the demo version of Maxwell, a render engine based on real light physic. You can download the sofware from: http://www.maxwellrender.it.
Restrictions:
  • Watermark only in the center of the image
  • Max resolution: 800x600 pxl
  • No rendering in Studio viewport
  • Nonetwork rendering function
The demo version doesn't have time limits.

13/05/2006 "In His House at R'lyeh Dead Cthulhu waits dreaming...". Announced the short time release of the new MMOG realized by NinibeLabs inspired by the world of H.P. Lovecraft. http://www.cthulhugame.it


27/04/2006 The worlds first OpenSource Realtime Editing and Effects System. Jahshaka takes advantage of the power of OpenGL and OpenML to give its users exceptional levels of performance. We currently support Linux, OsX, Irix and Windows, and Solaris is on the way! Jahshaka is licenced to the public under the GNU GPL agreement.
http://www.jahshaka.org/.

18/04/2006 Intel wants to empower game developers and break down game development barriers. As part of this effort, Intel has launched a contest for game demos that showcase technology at the heart of great games.
http://www.intel.com/cd/ids/developer/asmo-na/eng/264351.htm.

27/03/2006 Now available Bon Echo, alpha version of Firefox 2.0.
http://www.mozilla.org/projects/firefox/roadmap.html.
Beta version will be available for the first days of May with the so long waited Google Safe Browsing, an antiphishing system, against online swindles. Now you can download the binary version. ftp://ftp.mozilla.org/pub/mozilla.org/firefox/tinderbox-builds/.

16/03/2006 Now available 0.3 alpha version of BSGUI GLUT, a library that lets create GUI applications based on OpenGL and GLUT.
All the informations are available here.

13/03/2006 Now available Sunflow version 0.05, an open source rendering engine written in java. Available the program download and a tests gallery. http://sunflow.sourceforge.net/

09/03/2006 The Game Developers Conference (GDC) is the official trade event "by game developers for developers" of computer, console, mobile, arcade, online games, and location based entertainment. The GDC attracts over 12,000 attendees and provides educational, networking, and business opportunities for game development professionals driving the $11 billion video game industry. It is the main global forum where programmers, artists, producers, game designers, audio professionals and others involved in the development of interactive games gather to exchange ideas, network, and shape the future of the industry. http://www.gdconf.com/

07/03/2006 New wallpapers area! Many background images for your desktop realized with Terragen. Visit the area.

17/02/2006 The world needs help. The kind of help that happens when you take the top young technologists from around the globe and turn them loose on solving the world's toughest problems. The theme of this year's Imagine Cup is "Imagine a world where technology enables us to live healthier lives". http://thespoke.net/ViewContent.aspx?PostID=807740

06/02/2006 Now avalilable Artage 2, freeware graphics software for Windows and Mac; full version at 19.95$.
http://www.ambientdesign.com/index.html

31/01/2006 From january 2006 the Ninibe Labs collaborate to the realization of MakeHuman project.
http://www.ninibelabs.org/progetto.php?id_progetto=12

30/01/2006 Released Blender version 2.41, improvements to game engine and Python.
http://www.blender3d.org/cms/Blender.31.0.html

25/01/2006 On January 22nd begun the second stage of "The big boss" annual Pascal Game Development.
http://www.pascalgamedevelopment.com/competitions.php?p=details&c=1

22/01/2006 Coming new robots by Lego. MindStorm NTX is a real revolution in the world of toys. http://mindstorms.lego.com/

22/01/2006 Coming Christmas 2006 a revolutionary 3D film, "Dear Anne". http://www.dearannemovie.com

18/01/2006 Codemasters invests on the new generations.
http://www.thenewbreed.info/

18/01/2006 The forecast for the market of mobile games indicates that the yields will exceed the 8 billions of dollars within 2009. How works the industry? Who is currently playing? Discover it at Mobile Games Forum 2006.
http://www.osneymedia.co.uk/displayevent.asp?Id=231

14/12/2005 CUP PINBALL 2005
Today the version 1.0 of the pinball dedicated to the soccer team CUP Calcio has been released. All the information are available here.
Enjoy!!



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